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No more endless PDFs. Discover the core value of the latest top-tier research in one article.

Towards a dynamic view of personality: multimodal classification of personality states in everyday situations
17333_Significant extension to the ASA's remit allows members of the public and rival businesses to complain via the ASA about statements made on webpages a
Querying geo-social data by bridging spatial networks and social networks
Supporting digital content marketing and messaging through topic modelling and decision trees
Social Media Learning: An approach for composition of multimedia interactive object in a collaborative learning environment
17337_A Component-Based Diffusion Model With Structural Diversity for Social Networks.
A Cache-based Approach to Dynamic Switching between Different Dataflows in Crowdsourcing
Positive Information Diffusion for Rumor Containment in Online Social Networks
Appinspect: large-scale evaluation of social networking apps
GoDisco: Selective Gossip Based Dissemination of Information in Social Community Based Overlays
Cooperative Artificial Bee Colony Algorithm With Multiple Populations for Interval Multiobjective Optimization Problems
Gender Recognition Using 3-D Human Body Shapes
An empirical study of a social network site: Exploring the effects of social capital and information disclosure
Intelligent Systems that Combine Pervasive Computing and Social Networking
The Development of Dynamic Cognitive Interfaces for Multisubject Information Systems (on the Example of Geosocial Service)
Social Network Analysis of Program Committees and Paper Acceptance Fairness
Abstract-We present a system engineering approach for designing Service-oriented Architectures (SOA) for software applications that use gesture commands. The approach employs ontology for gesture-based interaction which was designed on three levels: user execution, system implementation, and gesture reflection. The ontology borrows concepts from several research communities interested in gestures such as human-computer interaction, pattern recognition, and cognitive psychology. We show how the ontology can be used in order to inform the design of Service-oriented Architectures for engineering new systems and applications and describe a software architecture design for controlling smart homes with gesture commands
A Study of Information Diffusion over a Realistic Social Network Model
Fraud Prediction in Smart Societies Using Logistic Regression and k-fold Machine Learning Techniques
Stegobot: A Covert Social Network Botnet
History-Based Article Quality Assessment on Wikipedia
Collective Intelligence in Video User’s Activity
Loneliness, anxiousness, and substance use as predictors of Facebook use
Are You a Social Conformer?
Educational Robotics in Online Distance Learning: An Experience from Primary School
SPECIAL SECTION ON PRIVACY PRESERVATION FOR LARGE-SCALE USER DATA IN SOCIAL NETWORKS
Boosting social network connectivity with link revival
A mutual-community-aware routing protocol for mobile social networks
Toward Large-Scale Face Recognition Using Social Network Context Theauthorsofthispaperbelievethatsocialincentivescanbeusedtoobtainnumerous facialimagesoffacesandtheyproposeacomputationalmethodforusingtheseimages.
Personalized Cloud Service Review Ranking Approach Based on Probabilistic Ontology